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My Work
Across my Java-based data structures and algorithms portfolio, Ive built systems ranging from Braille translators and cybercrime trackers to graph-based games and island simulations. These projects showcase my ability to implement fundamental CS concepts (trees, hash tables, graphs, recursion, OOP) from scratch and apply them to real-world and game-inspired simulations.

DFS, BFS, Dijkstra’s pathfinding, recursion, greedy search, hashing (linear probing + chaining)

BFS/DFS pathfinding

OOP